Alioramus Released!
17th of January, 2021
Alioramus now playable!
Grouping improvements, skin shedding, combat updates, subspecies stats, and more!
Albertaceratops released! Attack updates and development news!
More information about our Anti-Cheat and player reporting features!
MEGACROC launch! Sarcosuchus update and development news!
New playable Metriacanthosaurus, venom and bleed, and dinosaur movement improvements!
New playable Lambeosaurus, combat updates, and fishing and quest improvements!
An in-game map, quest tracking, chat improvements, and cool new map additions!
Cross-server database saving, automated server deployment, and new map features!
Playable Kentrosaurus, voice chat, server admin tools, replay system updates, and ability icons.
Meat chunks, playable Ceratosaurus, and important updates about Path of Titans development.
Styracosaurus patch released, new friends list, creatures can carry items, and a short interview with a modder!
New playable Styracosaurus, in-game bug reporting tools, the full playable map, and our new minimap!
Collision, the Gameplay Ability system, trample damage, and important updates about the state of the game!
Suchomimus subspecies, map work, our mod cloud cooker, mobile UI updates, and mod downloading functionality.
Modding for mobile, translations, and improvements to dinosaur movement.
Modding, adding the Spinosaurus to the playable demo, work on Havens and Waystones, and further work on our map Panjura!
Our new vocal wheel, hoodoos and geysers, key rebinding, Havens, and improved social features!
New Backer Skins, our free iOS app, fishing demo, and further progress on our map!
Progress on our map Panjura, our Alioramus teaser video, new Path of Titans artwork, and the new ability to upgrade your purchase from our store!
Progress we’ve made on Path of Titans so far, what we’re working on next, and announcing our Pre-Release date!
Work on our map, animations, and a new playable dinosaur- the Concavenator!
Fish AI, dinosaur corpses, burrows, and albino and melanistic skins!
Herbivore food, hot springs, and the new swimming demo!
Footstep particles, dinosaur subspecies, and our new skin unlocking system!
All about our new UI updates, controller support, and new map progress!
Important updates about our Partner skins!
Quests, server performance improvements, and our first year of development!
Lambeosaurus tweaks, controller support improvements, map work, and our first multiplayer tests!
New skins, our mobile build, and a brand new biome: Beech forests!
An important announcement about the state of the game, and progress on our movement system and particle effects!
The Spinosaurus, work on our map, progress on our updated movement system, and other dinosaur anatomy improvements.
The addition of over 30 new skins, weather and storms, dinosaur anatomy, and new subspecies.
All about the Kentrosaurus, our demo updates, and our new Podcast!
The day-night cycle and two more carnivorous playable dinosaurs, the Deinonychus and the Alioramus.
The Platyhystrix, new Ceratosaurus animations, and sleeping!
The Concavenator and Eotriceratops, and a summary of our Demo updates!
Our two first perk dinosaurs and information about our first playable demo.
More news about our map and Home Cave and Waystone mechanics.
Pictures of all the available community skins, and an explanation of how the Secret Perk system works!
More information about our launcher and our decisions behind launching our own platform.
Latenivenatrix and Struthiomimus animations, as well as a look at some of our map work.
The origins of Path of Titans, as well as clearing up misinformation and rumors.
Daspletosaurus and Lambeosaurus animations, and preview gameplay videos.
Information about our partnership program with communities and content creators.
A look at our edible foliage and even more dinosaur calls.
Info about our development workflow and our game launcher.
An in-depth look at the mobile version of the game, and mobile performance improvements.
Animations, dinosaur sounds, and the character customization screen!
Map previews, Stegosaurus animations, and UI previews.
The final two dinosaurs, backend infrastructure, and dinosaur footsteps.
Our first feathered dinosaurs, audio and music, and mobile optimization.
More dinosaurs, mod support, and terrain alignment!
Mobile support and cross-platform play, and even more playable dinosaurs.
Our skin customization system and the Lambeosaurus.
Introduction to our development blogposts and the making of the Allosaurus and player model customization.