Dev Blog #43

21st of October, 2020

An in-game map, quest tracking, chat improvements, and cool new map additions!

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Dev Blog #42

1st of October, 2020

Cross-server database saving, automated server deployment, and new map features!

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PAX Online is Now Over!

12th of September, 2020

Thank you for joining us!

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Dev Blog #41

2nd of September, 2020

Playable Kentrosaurus, voice chat, server admin tools, replay system updates, and ability icons.

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Dev Blog #40 and Important Updates

10th of August, 2020

Meat chunks, playable Ceratosaurus, and important updates about Path of Titans development.

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Dev Blog #39

1st of August, 2020

Styracosaurus patch released, new friends list, creatures can carry items, and a short interview with a modder!

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Dev Blog #38

16th of July, 2020

New playable Styracosaurus, in-game bug reporting tools, the full playable map, and our new minimap!

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Dev Blog #37 and Important Updates

1st of July, 2020

Collision, the Gameplay Ability system, trample damage, and important updates about the state of the game!

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Dev Blog #36

16th of June, 2020

Suchomimus subspecies, map work, our mod cloud cooker, mobile UI updates, and mod downloading functionality.

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Dev Blog #35

1st of June, 2020

Modding for mobile, translations, and improvements to dinosaur movement.

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Dev Blog #34

15th of May, 2020

Modding, adding the Spinosaurus to the playable demo, work on Havens and Waystones, and further work on our map Panjura!

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Dev Blog #33

30th of April, 2020

Our new vocal wheel, hoodoos and geysers, key rebinding, Havens, and improved social features!

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Dev Blog #32

15th of April, 2020

New Backer Skins, our free iOS app, fishing demo, and further progress on our map!

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Dev Blog #31

30th of March, 2020

Progress on our map Panjura, our Alioramus teaser video, new Path of Titans artwork, and the new ability to upgrade your purchase from our store!

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Pre-Release Date Announcement

23rd of March, 2020

Progress we’ve made on Path of Titans so far, what we’re working on next, and announcing our Pre-Release date!

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Dev Blog #30

15th of March, 2020

Work on our map, animations, and a new playable dinosaur- the Concavenator!

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Dev Blog #29

1st of March, 2020

Fish AI, dinosaur corpses, burrows, and albino and melanistic skins!

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Dev Blog #28

15th of February, 2020

Herbivore food, hot springs, and the new swimming demo!

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Dev Blog #27

31st of January, 2020

Footstep particles, dinosaur subspecies, and our new skin unlocking system!

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Dev Blog #26

15th of January, 2020

All about our new UI updates, controller support, and new map progress!

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Partner Skin Updates

2nd of January, 2020

Important updates about our Partner skins!

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Dev Blog #25

31st of December, 2019

Quests, server performance improvements, and our first year of development!

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Dev Blog #24

15th of December, 2019

Lambeosaurus tweaks, controller support improvements, map work, and our first multiplayer tests!

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Dev Blog #23

30th of November, 2019

New skins, our mobile build, and a brand new biome: Beech forests!

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Dev Blog #22

16th of November, 2019

An important announcement about the state of the game, and progress on our movement system and particle effects!

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Dev Blog #21

30th of October, 2019

The Spinosaurus, work on our map, progress on our updated movement system, and other dinosaur anatomy improvements.

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Dev Blog #20

17th of October, 2019

The addition of over 30 new skins, weather and storms, dinosaur anatomy, and new subspecies.

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Dev Blog #19

30th of September, 2019

All about the Kentrosaurus, our demo updates, and our new Podcast!

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Dev Blog #18

16th of September, 2019

The day-night cycle and two more carnivorous playable dinosaurs, the Deinonychus and the Alioramus.

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Dev Blog #17

3rd of September, 2019

The Platyhystrix, new Ceratosaurus animations, and sleeping!

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Dev Blog #16

17th of August, 2019

The Concavenator and Eotriceratops, and a summary of our Demo updates!

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Dev Blog #15

30th of July, 2019

Our two first perk dinosaurs and information about our first playable demo.

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Dev Blog #14

12th of July, 2019

More news about our map and Home Cave and Waystone mechanics.

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Partner Skin Previews

28th of June, 2019

Pictures of all the available community skins, and an explanation of how the Secret Perk system works!

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Dev Blog #13

27th of June, 2019

Latenivenatrix and Struthiomimus animations, as well as a look at some of our map work.

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Our Platform

27th of June, 2019

More information about our launcher and our decisions behind launching our own platform.

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Community Update

26th of June, 2019

The origins of Path of Titans, as well as clearing up misinformation and rumors.

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Dev Blog #12

12th of June, 2019

Daspletosaurus and Lambeosaurus animations, and preview gameplay videos.

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Our Partnership Program

6th of June, 2019

Information about our partnership program with communities and content creators.

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Dev Blog #11

30th of May, 2019

A look at our edible foliage and even more dinosaur calls.

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Dev Blog #10

15th of May, 2019

Info about our development workflow and our game launcher.

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Dev Blog #9

11th of May, 2019

An in-depth look at the mobile version of the game, and mobile performance improvements.

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Dev Blog #8

1st of May, 2019

Animations, dinosaur sounds, and the character customization screen!

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Dev Blog #7

11th of April, 2019

Map previews, Stegosaurus animations, and UI previews.

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Dev Blog #6

29th of March, 2019

The final two dinosaurs, backend infrastructure, and dinosaur footsteps.

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Dev Blog #5

15th of March, 2019

Our first feathered dinosaurs, audio and music, and mobile optimization.

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Dev Blog #4

28th of February, 2019

More dinosaurs, mod support, and terrain alignment!

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Dev Blog #3

15th of February, 2019

Mobile support and cross-platform play, and even more playable dinosaurs.

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Dev Blog #2

30th of January, 2019

Our skin customization system and the Lambeosaurus.

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Dev Blog #1

15th of January, 2019

Introduction to our development blogposts and the making of the Allosaurus and player model customization.

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